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Blake Robinson (dummy)
Blake is a programmer for the Paradum team and is currently also handling the majority of the 3D modelling. Blake's primary skills include C++, OpenGL, 3D Studio Max and Maya.
Mati Rehman (twisterr)
Mati is a Designer and Programmer for Paradum Games. He has a good C++ background, some DirectX knowledge, as well as experience of 3D Studio MAX and other tools packages.
Adam Seel (ads)
Adam's primary input is on the creative front. He works with the team to ensure continuity and originality in most aspects of the development process.
Matt Avery (mattybadger)
Matt is an experienced tester who has worked in the games industry on all platforms. Matt brings substantial commercial QA experience to the Paradum team.
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